AI Insights · Timothy · October 2024
Top 5 Casual Games on Android in Oceania: Q3 2024 Performance
Explore the performance trends of the top 5 casual games on Android in Oceania during Q3 2024, featuring insights on downloads, revenue, and active users.
In the third quarter of 2024, the top 5 casual games on the Android platform in Oceania showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's journey during this period:
Lightning Link Casino Slots from Product Madness saw a gradual increase in weekly revenue, peaking at around $512.6K in late July before stabilizing around $508K towards the end of September. Weekly downloads witnessed a mid-quarter peak of approximately 5.9K, followed by a downward trend to about 4.3K. Meanwhile, weekly active users exhibited a slight decline from 41K to just over 40K by the quarter's end.
Royal Match by Dream Games, Ltd. demonstrated a dynamic revenue pattern, starting the quarter at $269.7K and climbing to a peak of $310K by the end. Downloads peaked at 14.8K in early August, then tapered off to 7.9K by late September. The game maintained a robust active user base, with numbers reaching up to 217.6K before settling at approximately 211.5K.
Candy Crush Saga, developed by King, experienced fluctuating weekly revenue, with a notable peak at $224.4K in mid-August. Downloads showed some volatility, peaking at 6.2K early in the quarter and ending with a slight upswing to 5.7K. The game's active user count remained fairly stable, hovering around 80.4K to 82.7K throughout the quarter.
MONOPOLY GO! from Scopely displayed a consistent revenue trend, hitting a high of $176.3K in late September. Downloads spiked significantly in early September at 13.2K, maintaining strong performance with a close of 8.6K. Active users increased from 42K in July to a peak of nearly 53.7K in early September, before slightly declining to 46.3K.
Lastly, Cashman Casino Slots Games also by Product Madness, saw revenue peaking at $157.3K in late July, with a subsequent stabilization around $134K by quarter's end. Downloads remained relatively steady, with minor fluctuations around 2.5K to 3K. Active users showed little change, maintaining a range of approximately 21.9K to 22.9K.
For more detailed insights and data, visit Sensor Tower's comprehensive platform.